Terms 4Ps Product, price, place, promotion. Chapter 8 Affordable loss The maximum money and time you accept losing in an experiment. Chapter 2 Brainstorming Generating as many ideas as possible without immediate criticism. Chapter 3 Break-even point The sales volume with neither profit nor loss. Chapter 9 Build–measure–learn The testing loop of the lean startup method. Chapter 7 Business model The logic of creating value, delivering it and earning from it. Chapter 6 CAC The cost of acquiring one customer. Chapter 8 Calculated risk Moving ahead after studying the possibilities and setting the acceptable loss. Chapter 2 Cash flow The money actually coming in and going out over a period. Chapter 9 Commission model Taking a share of each transaction between two sides through your platform. Chapter 6 Contribution margin Selling price minus the variable cost per unit. Chapter 9 Creative destruction New innovation replacing old products and methods (Schumpeter). Chapter 1 Creativity Generating a new and useful idea. Chapter 4 Customer discovery Testing a venture's hypotheses by talking directly with customers. Chapter 5 Design thinking A human-centered problem-solving approach in five stages. Chapter 7 Dilution The fall in the founders' ownership share as new investors join. Chapter 9 Disruptive innovation A simple, cheap solution that starts in a neglected market and then displaces the major companies. Chapter 4 Early adopters The group that tries new things early and influences others. Chapter 4 Early failure Discovering an idea's flaw early and cheaply. Chapter 12 Effectuation An approach that starts with the available means rather than a preset goal (Sarasvathy). Chapter 2 Elevator pitch A pitch of under a minute that sums up the idea. Chapter 11 Entrepreneurship Discovering an opportunity and turning it, through innovation, into value, by organizing resources and bearing calculated risk. Chapter 1 Founders' agreement A written agreement setting out shares, roles and how disputes are resolved. Chapter 10 Franchising Granting others the right to operate your model and brand for a fee. Chapter 12 Freelance document A document that allows an individual to offer professional services legally. Chapter 10 Freemium A free basic version and a premium paid version. Chapter 6 Growth mindset The belief that abilities grow through effort and learning. Chapter 2 How might we…? Framing the problem as an open question that invites solutions. Chapter 3 Hypothesis A testable expectation about customer behavior. Chapter 7 Idle resource An existing resource unused most of the time (a car, a room, equipment, free time), so it is cheap to put to use. Chapter 6 Innovation Turning an idea into value that people actually use. Chapter 4 Intrapreneurship Initiative and innovation from inside an organization, as an employee. Chapter 1 Job to be done The goal for which the customer "hires" the product. Chapter 5 Limited liability company A company in which the partners' liability is limited to their shares. Chapter 10 LTV The value of what a customer pays over their whole relationship with the venture. Chapter 8 MVP The simplest version that allows learning from real customers. Chapter 7 Net profit What remains of revenue after deducting all costs and statutory obligations. Chapter 9 Opportunity An idea with a real need, customers, the right timing and the ability to execute. Chapter 3 Persona A description of a typical customer who represents the target segment. Chapter 5 Pitch A short presentation aimed at persuading the listener to take a next step. Chapter 11 Pivot A deliberate change in part of the model based on evidence. Chapter 7 Positioning The image the customer holds of you compared with the alternatives. Chapter 8 Profit margin Net profit ÷ revenue; it rises with sales because fixed costs are spread over more units. Chapter 9 Reckless growth Expanding before the model is proven, or without a financial basis. Chapter 12 Scaling Revenue growing faster than costs. Chapter 12 SCAMPER A list of questions for developing ideas: substitute, combine, adapt, modify, put to another use, eliminate, reverse. Chapter 3 Small and medium enterprises Businesses classified by number of employees or revenue; the backbone of the economy. Chapter 1 Social entrepreneurship A venture whose first goal is solving a social problem while staying financially sustainable. Chapter 1 Start-up costs Costs paid once when the venture begins. Chapter 9 STP Segmentation, then targeting, then positioning. Chapter 8 SWOT Analysis of strengths, weaknesses, opportunities and threats. Chapter 5 TAM / SAM / SOM The total, serviceable and realistically obtainable market. Chapter 5 The 10/20/30 rule Ten slides, twenty minutes, and type of at least 30 points. Chapter 11 Traction What proves the idea works: interviews, trials, sales. Chapter 11 Trademark The distinctive name or logo of a product, registered for protection. Chapter 10 Value pie The difference between the most the customer will pay and the real cost of delivering the service, including time. Chapter 6 Value proposition The reason the customer chooses you over the alternatives. Chapter 6 Win-win deal A model from which the customer, entrepreneur, workers and partners all come away satisfied, with the customer paying an amount that rewards everyone. Chapter 6
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How to cite this section Alsamani, O. A. (2026). Glossary | Entrepreneurship 101 | Dr. Omar A. Alsamani. In Entrepreneurship 101 . alsamani.com. https://alsamani.com/books/entrepreneurship-101/en/glossary.html
© 2026 Dr. Omar A. Alsamani. Free to read, download, share and quote for non-commercial purposes with attribution to the author and source.